Fuente:
GSCS.T.A.L.K.E.R.: Call of Pripyat announced20:50:04 Thursday, 30 April 2009
GSC
Game World is glad to announce a new project in the S.T.A.L.K.E.R.
series – S.T.A.L.K.E.R.: Call of Pripyat (working title) for PC.
S.T.A.L.K.E.R.:
Call of Pripyat will become a third stand-alone game in the
highly-acclaimed Survival FPS S.T.A.L.K.E.R. series.
The project is slanted for release in autumn 2009.
The events of S.T.A.L.K.E.R.: Call of Pripyat unfold shortly after the end of S.T.A.L.K.E.R.: Shadow of Chernobyl.
Having discovered about the open path to the Zone center, the
government decides to hold a large-scale military "Fairway" operation
aimed to take the CNPP under control.
According
to the operation's plan, the first military group is to conduct an air
scouting of the territory to map out the detailed layouts of anomalous
fields location. Thereafter, making use of the maps, the main military
forces are to be dispatched.
Despite
thorough preparations, the operation fails. Most of the avant-garde
helicopters crash. In order to collect information on reasons behind
the operation failure, Ukraine's Security Service send their agent into
the Zone center. From now on everything depends on the player.
Key game features:
- Photorealistic exclusion Zone – Pripyat town, Yanov railway station, Jupiter factory, Kopachi village and more, recreated by their true-to-life prototypes.
- New story, a number of unique characters.
- Extended system of side quests.
- New monsters: Chimera and Burer. New behaviour and abilities for all monsters.
- New A-Life system, created using the players' best-liked elements of the first two games in series.
- Emissions considerably influence the world of the Zone.
- Sleep function added into the game.
- New player's interface.
- Possibility to continue the game after completion in a freeplay mode.
- The game is developed on X-Ray engine v.1.6